The Guards Of Assassin’s Creed Have The Worst Job In The World
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You read that right. For far too long, the NPCs of Assassin’s Creed have been sidelined or dispatched in the pursuit of a higher purpose without an adequate acknowledgement of their sacrifice. Unwilling sacrifice, I add.
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I’m playing Assassin’s Creed 2 as I’ve not played it before. I started with Assassin’s Creed 3 (why are you booing me?), moved onwards to Syndicate (enough of the booing, please) and then leapt into Origins (thank you). The series became more and more sophisticated with every entry, expanding on every gorgeous historical open world until we got Valhalla, which was set in a number of countries hundreds to thousands of miles apart. It’s possible that you went a little overboard there, Ubisoft.
Here’s a collection of legendary wins and fails from England in the Middle Ages, courtesy of the Assassin’s Creed Valhalla community!
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That’s why it’s refreshing to play a game from 2009. A simpler time. Not for the global economy. But for other things. Like a story that will only soak up a measly 20 hours of my time. Combat mechanics that require me to press one button, literally one button, to look oh-so-swishy. And enemies that have the dexterity of uncooked spaghetti and the short term memory of a ball of lint.
The guards on the rooftops of Venice are annoying though. I ignore them, apart from the times when I don’t, leaping through the air and slitting their throat. The limbs of the lifeless vessel are akimbo in a comical representation of death and suddenly I don’t feel so good.
Assassin’s Creed 2 / Credit: Ubisoft
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That guy was doing his job. His job was to prevent people from getting onto the rooftops of the city. He gives me warning before he must use force to remove me. He might not have any idea about the Assassin and Templar war. He might be here because it pays the bills and nothing more. When I loot the body, there are four florins on their person. Four florins that would have bought a loaf of bread for the table and flowers for their wife. I do the only thing I can do when I’m faced with the consequences of my actions. Laugh nervously.
Assassin’s Creed 2 / Credit: Ubisoft
Sure, it’s super important that Ezio and co. retrieve the Precursor objects and stop them from falling into the hands of the Templars. Yet, I dread to think of the devastation that I have wrought with every Tomaso, Riccardo and Aroldo that found themselves at the business end of my Hidden Blade. Assassins don’t kill civilians, else the descendent risks desynchronisation from their ancestor.
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Guards are fair game, but how do I tell the civilians from the guards? Am I even qualified to do so?
There are corpses hidden in bales of hay and long grasses, sweetly decomposing for their loved ones to discover. The latest recruit must stand in the same spot that their predecessor died and pray that the Assassin decides to not look for feathers today.
Assassin’s Creed 2 / Credit: Ubisoft
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Almost every single game in the series puts you in the shoes of an Assassin. You are the goodie compared to those dastardly Templars with their intentions to control the world. I just Googled the Geneva Conventions and it’s not looking good for either of these two clandestine societies. It literally says “extensive destruction and appropriation of property not justified by military necessity and carried out unlawfully and wantonly” is a war crime. And “extensive destruction and appropriation of property not justified by military necessity and carried out unlawfully and wantonly” does sum up an afternoon in Assassin’s Creed 2.
PS Store Sale Games Under £20 Features Assassin’s Creed Origins, Batman: Arkham Knight & Metal Gear Solid 5
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Sony Interactive Entertainment has gone live with its PS Store Sale ‘Games Under £20,’ which pretty much does exactly what it says on the tin. Here, you’ll find a number of decent titles up for grabs including the likes of Assassin’s Creed Origins, Batman: Arkham Knight, and Metal Gear Solid V: The Phantom Pain for under 20 quid.
Related Content – Sony PS5 Complete Guide – Everything Explained On PlayStation 5 For New Users
Assassin’s Creed: Pressed For Time Riddle!
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Welcome to our ‘Valorant: How To Play Breach?’ guide. Breach is a Bionic Initiator Agent who can destabilize the battlefield in a flash. But what makes the Swede unique? Let’s see.
Breach can confront angles that other Agents can’t. The Initiator is the excellent Agent to use if you want to put your opponent on the back foot.
But why is Breach so strong? Where does the burly Agent fit in? We dig in and see whether the ginger-bearded assailant can compete with other Initiators.
Valorant’s Breach abilities
Breach’s skills might help you and your squad in practically any circumstance. With such a high-end utility belt, it’s no wonder he’s in virtually every competitive squad. Examine Breach’s powers one by one:
Ability 1 — Aftershock (200 Creds): EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.
Ability 2 — Flashpoint (250 Creds): EQUIP a blind charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.
Signature Ability — Fault Line (Free; 40s cooldown): EQUIP a seismic blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, dazing all players in its zone and in a line up to the zone.
Ultimate Ability — Rolling Thunder (7 Points): EQUIP a seismic charge. FIRE to send a cascading quake through all terrain in a large cone. The quake dazes and knocks up anyone caught in it.
Breach’s first two powers are aptly named. You and your squad may break through opposing lines when their adversary is crippled or blinded with Aftershock and Flashpoint.
In a round, you must utilize Flashpoint’s two charges judiciously and Aftershock’s one.
Both of them are useful since they can penetrate walls. So long as you know when and where to utilize them (preferably with Cypher’s Spycam or Sova’s Owl Drone), they’re a great tool when visiting a Reactor Site.
Valorant’s Breach gameplay
Breach gives you all the utility you could need to help enter a site — or retake one. He can stay back and throw out flashes and stuns to push enemies out of corners, while letting the rest of the team mop up the mess.
That doesn’t mean he’s not self-sufficient on the entry though. With enough practice, you can flash, stun, and blow out corners by yourself without breaking a sweat. Aiming your flashes is key though — you might need to change up where you flash every round to surprise enemies.
Throwing them high might catch more enemies, but it’s easier to dodge. Throwing them on the floor can also work, but it won’t catch as many people out. Once you learn the angles to flash multiple positions though — putting them right on the corner — you can break through onto sites easily.
With the seven meter gap between you and the cast of Fault Line and Rolling Thunder, you have to be mindful of enemies hiding right around corners though. Your stun might pass over them if you use it too close.
Hope you liked our ‘Valorant: How to play Breach?’ guide. Please do leave a comment below if you liked it.
Red Dead Redemption 2, Skyrim, Fallout New Vegas, Cyberpunk 2077 & more as isometric games
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Over the past few months, YouTube’s Flurdeh has shared some truly amazing videos for numerous games, re-imagining them as isometric games. Thus, below you can find some videos that showcase Red Dead Redemption 2, Skyrim, Fallout New Vegas, Battlefield 1, Assassin’s Creed Origins, Days Gone and Cyberpunk 2077 as isometric games.
As the YouTuber has noted, Tiny Game Worlds is all about seeing the scenery and worlds of video games from a completely different perspective. In order to achieve this, they used techniques like and similar to Tilt Shift in video games. By doing so, they can make their environments appear smaller.
The end result is truly amazing, so we highly recommend watching these videos. In a way, it reminds me of the isometric fan remakes we shared in 2017. Created by Chris Bischoff, those fan remakes re-imagined popular games as isometric titles. The only difference here is that these latest re-imaginations are mostly a camera change, and not full-on remakes.
Enjoy the videos and stay tuned for more!
Tiny Red Dead Redemption 2 | Tilt Shift
Watch this video on YouTube
Tiny Skyrim | Tilt Shift | Flurdeh
Watch this video on YouTube
Tiny Fallout New Vegas | Tilt Shift
Watch this video on YouTube
Tiny Battlefield 1 | Tilt Shift
Watch this video on YouTube
Tiny Assassin’s Creed Origins | Tilt Shift
Watch this video on YouTube
Tiny Cyberpunk 2077 | Tilt Shift | Flurdeh
Watch this video on YouTube
Tiny Days Gone | Tilt Shift
Watch this video on YouTube
Creed Humphrey snubbed by NFL’s All-Pro team announcement
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DENVER, COLORADO - JANUARY 08: Patrick Mahomes #15 of the Kansas City Chiefs celebrates with Creed Humphrey #52 after an extra point is good during the first quarter against the Denver Broncos at Empower Field At Mile High on January 08, 2022 in Denver, Colorado. (Photo by Dustin Bradford/Getty Images)
The NFL All-Pro team, which is one of the most prestigious honors an individual player can achieve was announced early Friday afternoon, and Chiefs Kingdom is quite a bit upset about who wasn’t on it.
It’s worth noting that no Chiefs were voted the top of their position for first-team All-Pro. Hard to imagine the No. 2 seed in the AFC and a team that is eyeing a third straight Super Bowl appearance does not possess a single All-Pro.
The biggest snub for the Chiefs and likely the biggest in the entire league, however, was rookie center, Creed Humphrey. The top center according to the voters was Philadelphia’s Jason Kelce. Humphrey was actually third behind Kelce and Los Angeles’ Corey Linsley.
Creed Humphrey has been snubbed by the NFL’s All-Pro announcement.
Humphrey was PFF’s highest-graded center in the NFL with a 91.4 overall grade which was first not just among rookies but all centers. Humphrey has also only allowed one sack throughout the entire season and had started every single game for the new-look Chiefs offensive line in 2021.
Humphrey had been the signal-caller for that offensive line from day one and put on a show in both pass protection and run-blocking which the Kansas City Chiefs finished top five in as a unit.
Humphrey was also left off of the Pro Bowl team earlier this season despite leading all centers in fan voting. Contrary to the Pro Bowl, All-Pro voting is conducted solely by league media and executives, so one has to wonder what exactly these qualified voters are watching that led them to believe Humphrey isn’t deserving of either. Quite frankly, you have to wonder what makes the voters qualified.
To throw salt in the wound, the ROTY finalists were also announced today and Creed Humphrey was not even a finalist for the award. I don’t think Humphrey likely would have won especially going up against some flashier skill position players, but not even getting mentioned among the group is just flat out disrespectful to what he’s done this year.
Humphrey not making All-Pro is one thing, but going 0-3 on potential accolades in a year where he’s clearly been the best center is really disappointing. On the bright side, Humphrey has a chance to be the lone center that hoists a Lombardi trophy in the end which will be more memorable than any of the aforementioned awards.